logo animado: Burger King
Hecho con Seedance 2.0 en Capcut
En Capcut, importé el logo y:
Toqué en la opción: “Video de IA”
Modelo: Seedance 2.0
Pegué el prompt (que te dejo acá abajo)
Generar
Recuerda! El truco para obtener mejores animaciones es darle la coreografía al modelo: o sea, escribirle el orden en que quieres que entre o aparezca cada elemento del logo.
PROMPT:
SCENE CONTEXT
A flat 2D vector logo assembles itself on a cream field, built in the order a burger is stacked: bottom bun lands first, the two red wordmark lines drop in like patties, the top bun crowns the stack. Everything happens dead-center of a square frame, the logo occupying the middle 70% of the frame height at rest.
ACTIVE REFERENCES
@image1 — the finished Burger King logo lockup: a rounded orange top-bun dome, the word BURGER on the upper line and KING on the lower line in heavy rounded red sans-serif letterforms, an orange bottom bun with softly rounded corners beneath them, all on a warm cream background. Every shape, proportion, letterform and color 100% matches the reference. The final resting frame is pixel-identical to @image1.
LOCATION MAP
No environment, no depth: a single flat cream field fills the frame edge to edge as the only background layer. All elements live on one flat plane parallel to the camera. Foreground layer is the logo elements; midground and background are the same uninterrupted cream. Element entry paths: bottom bun rises from below the lower frame edge, both wordmark lines fall from above the upper frame edge, top bun falls from above the upper frame edge last.
FIRST FRAME / BLOCKING
Frame one is the cream field with a single soft dark-cream elliptical contact shadow already visible at the center-bottom of the logo's future footprint, compressed narrow and dark. The shadow is in motion from frame one, widening and lightening as the bottom bun approaches from below. Composition is perfectly centered and symmetrical on the vertical axis for every beat.
FORMAT MODE
One continuous shot, the camera does not cut on its own. Timed beats within the single take.
OPTICS
Flat orthographic 2D framing, virtual camera locked square-on to the plane, 47° neutral equivalent with zero perspective distortion and zero lens curvature. Vector edges stay razor-crisp at every scale. Motion blur applies only to elements travelling faster than 30 km/h and clears completely within 0.08s of each landing. No FOV drift at any point in the take.
CAMERA
Locked-off, dead center, zero drift. On each landing impact the whole frame receives one sharp shake: a 6-pixel vertical jolt that resolves in 0.12s, scaling with impact weight — smallest on the bottom bun, largest on KING and on the top bun. Between impacts the camera is perfectly still.
ACTION
0.0s to 0.35s — Cream field alone. The contact shadow at center-bottom compresses horizontally and darkens, then widens by 20% — the anticipation cue that something is arriving from below.
0.35s to 0.75s — The orange bottom bun rockets up into frame from the lower edge at 45 km/h, vertically stretched to 130% of its height while travelling. It overshoots its resting position by 12% of its own height, then snaps down and squashes to 78% height and 118% width on contact, then rebounds and settles through two decaying wobbles. Fully settled at 0.75s.
0.75s to 0.95s — The bottom bun holds still. The contact shadow settles to its resting width.
0.95s to 1.45s — The word BURGER falls in from above the top frame edge at 50 km/h, stretched vertically to 125%. The letters do not arrive together: B leads, and each following letter trails the one before it by 0.03s, so the word lands left to right like a whip. On landing the whole word squashes to 80% height and 115% width, and the bottom bun beneath it squashes in sympathy to 88% height for 0.15s before recovering. BURGER settles through one overshoot.
1.45s to 2.05s — The word KING falls in from above at 55 km/h, reading heavier and slower to start than BURGER, stretched vertically to 135%. K leads, each following letter trails by 0.04s. Impact squash to 72% height and 122% width — the deepest squash so far. The bottom bun squashes to 82% height, BURGER shifts down 8 pixels and bounces back, the contact shadow flashes 25% wider and darker for 0.1s. The stack settles through two decaying wobbles.
2.05s to 2.35s — Hold. The stack sits still. High in the frame, the orange top bun dome enters and stops, hanging near the upper frame edge, tilted 8° clockwise, scaled to 92%. It hangs there for a beat of anticipation, rocking once.
2.35s to 2.75s — The top bun drops at 60 km/h, un-rotating to level and stretching to 128% height as it falls.
2.75s to 3.30s — Landing: the top bun squashes to 68% height and 128% width, the widest deformation in the piece. The entire stack below compresses in a chain — BURGER to 85% height, KING to 85% height, bottom bun to 75% height — the compression travelling downward through the stack over 0.09s, not all at once. The contact shadow flattens wide and dark.
3.30s to 4.30s — The whole logo rebounds and settles, each element overshooting and recovering on a slightly different offset so the stack breathes rather than snapping rigid. Wobble amplitude decays across three cycles. All elements arrive at their exact reference positions.
4.30s to 5.00s — The finished logo holds locked and perfectly still, identical to @image1, with one final barely-perceptible 2% scale breath at 4.6s.
PHYSICS
Cartoon-weighted 2D physics: real gravity direction, exaggerated mass response. Every element carries anticipation before it moves and overshoot after it lands. Volume is conserved through every squash and stretch — width expands exactly as height compresses. Rounded shapes deform along their curves, letterforms deform as solid rounded slabs with their corner radii bulging slightly under compression. Impacts transfer downward through the stack in sequence rather than simultaneously. Every element carries follow-through: nothing stops on the same frame it lands.
LIGHTING
Flat and even, no light source, no gradients, no highlights, no rim light on any shape. The only shading in the entire piece is the single soft-edged elliptical contact shadow under the logo in a slightly deeper cream than the background, which widens and darkens under impact weight and returns to a narrow resting state.
COLOR GRADE
Warm cream field as flat matte paper stock, holding the frame calm while the shapes carry all the energy. The bun shapes read as saturated warm orange, dense and opaque, and the wordmark reads as deep tomato red, one clear step darker than the buns so the type always separates from the bread. Three colors total across the whole piece, all flat and unshaded, all matching @image1 exactly and holding constant through every deformation.
AUDIO
Punchy sound design keyed to the motion: a rising whoosh on each entrance, a soft padded thump on the bottom bun landing, two crisper snap-thumps for BURGER and KING, and a deeper bass-weighted thud on the top bun landing, with a short bright pop at 4.6s on the final breath.
STYLE
Flat vector 2D motion design, broadcast logo-sting energy, playful and punchy, clean geometric shapes with perfectly crisp anti-aliased edges, zero texture, zero grain, zero gradients, zero 3D shading. Snappy easing throughout: fast out, cushioned in, with holds between beats letting each impact read.
OUTPUT SETTINGS
4K square 1:1, 60fps, real-time speed start to finish, no slow-motion segments, sharp vector rendering at every frame.
POSITIVE LOCKS
The final frame is identical to @image1 in shape, proportion, position and color. Composition stays centered and symmetrical on the vertical axis in every beat. All three colors — cream field, orange buns, red wordmark — stay flat and constant through every squash and stretch. Letterforms keep their exact reference shapes and spelling at rest: BURGER on the upper line, KING on the lower line. The camera stays locked square-on with zero perspective at all times. Each element holds still once settled while the next element arrives. Everything renders as flat 2D vector art from first frame to last.